- 02. Downloading And Installing Unity 3D
- 03. Pumpkins And Golems- Your First Unity 3D Game
- 04. Introduction To Variables
- 05. Operations With Variables
- 06. Functions
- 07. Conditional Statements
- 08. Loops
- 09. Arrays
- 10. Arrays And Functions
- 11. Classes And Objects
- 12. Constructors
- 13. Passing Values And References To Function Parameters
- 14. Visibility Modifiers
- 15. Inheritance
- 16. Monobehaviour
- 17. Static Variables And Functions
- 18. Coroutines
- 19. Delegates
- 20. Enumerations
- 21. Arrays And Lists
- 22. Awesome Runner Game Preview
- 23. Importing Our Assets
- 24. Unity Interface Build Settings And Layouts
- 25. Models Shaders Lightning And Prefabs
- 26. Level Generator Part 1
- 27. Level Generator Part 2
- 28. Level Generator Part 3
- 29. Adding Player In Our Scene
- 30. Player Movement And Camera Follow Player
- 31. Player Jump
- 32. Double Jump
- 33. Player Animation
- 34. Introduction To Particle System
- 35. Foot Smoke Particle Effect
- 36. Player Foot Smoke
- 37. Foot Sounds And Animation Triggers
- 38. Adding A Background In Our Game And Using Multiple Cameras
- 39. Infinite Level Effect
- 40. The Collector Script
- 41. Adding Monsters In Our Game
- 42. Creating Bullets
- 43. Monster Script
- 44. Death Particle Effect
- 45. Destroying The Monster
- 46. Player Shooting
- 47. Health Collectable And Physic Material
- 48. Level Generator Pooling
- 49. Spawning Monsters And Collectables
- 50. Unitys UI System
- 51. Creating Main Menu Scene
- 52. UI Anchor Points
- 53. Animating UI Elements
- 54. Detecting Button Touches
- 55. Creating Our Gameplay UI
- 56. Singletons
- 57. GameManager GameplayController And Checking Which Scene Was Loaded
- 58. GameplayController
- 59. Score System And Player Died System
- 60. Pause Panel
- 61. Playing Music In Our Game
- 62. Shoot Button And Jump Button
- 63. Importing Assets And Creating Animations
- 64. Animator Controller
- 65. Animation Transitions
- 66. Multiple Transition Conditions
- 67. Jump Animation
- 68. Puzzle Ball Game Preview
- 69. Importing Assets And Organizing The Project
- 70. Creating Our Main Menu
- 71. Camera Script
- 72. Finishing The Camera Script
- 73. Ball Script
- 74. Getting Balls Direction
- 75. Camera Relative Position
- 76. Moving The Ball
- 77. Drag And Air Speed
- 78. Finishing Balls Movement
- 79. Creating Our First Level
- 80. Rescaling The Ball
- 81. Finishing Level1
- 82. Ball Roll Sound
- 83. Sound Volume Based On Collision
- 84. Importing Level2
- 85. Finishing Level2
- 86. Level 3 Introduction
- 87. Finishing Level 3
- 88. Level 4 Introduction
- 89. Enemy Ball AI
- 90. Enemy Ball Sound Effect
- 91. Level 5
- 92. Level 6 Introduction
- 93. Moving Floors
- 94. Moving Floors With Animations
- 95. Awesome Ninja Game Preview
- 96. Importing Assets And Organizing The Project
- 97. Importing Ninja Character In Our Game
- 98. Ninja Animations
- 99. FreeMovementMotor
- 100. PlayerMoveKeyboard
- 101. Player Attack
- 102. Player Sword
- 103. Slash Effects
- 104. Mecanim Event Detector
- 105. Setting Up Player Skills
- 106. Programming Player Skills
- 107. Skill 2 And Skill 3 Effects
- 108. Skill Scripts
- 109. Skill Prefab Generator Script
- 110. Fireball Skill Scripts
- 111. Preparing Our Enemies
- 112. Enemy AI
- 113. Nav Mesh Agent
- 114. Enemy Health Script
- 115. Player Health
- 116. Enemy Attack Points
- 117. Enemy Attack Collision Script
- 118. Attack Collision Script
- 119. Skill Damage Script
- 120. Importing Boss In Our Game
- 121. Boss AI
- 122. Boss Skill Script
- 123. BossSkillDamage And BossHealth Script
- 124. Attack Boss Collision And Skill Damage Boss Scripts
- 125. Preparing The Attack Buttons
- 126. Player Attack Button
- 127. Wait Before Using Skills
- 128. Player Move Joystick
- 129. Health Slider
Unity是当今最炙手可热的游戏开发工具,它是轻松创建诸如三维视频游戏、建筑可视化、实时三维动画等类型互动内容的多平台的综合型游戏开发平台,是一个全面整合的专业游戏引擎。Unity类似于Director,Blender game engine, Virtools 或 Torque Game Builder等利用交互的图型化开发环境为首要方式的软件其编辑器运行在Windows 和Mac OS X下,可发布游戏至Windows、Mac、Wii、iPhone和Android平台。也可以利用Unity web player插件发布网页游戏手机游戏,支持Mac 和Windows的网页浏览。它的网页播放器也被Mac widgets所支持。